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Stellaris Cheat Codes: Console Commands, Resources Cheats & More

Stellaris Cheat Codes: Console Commands, Resources Cheats & More

Walter Meeler January 27, 2021
Stellaris Cheat Codes

List of All Stellaris Cheat Codes, Console Commands & Cheats.

Stellaris released in 2016, and from then the peoples are crazy about this game as it was just released yesterday.

Developers have introduced the Stellaris cheat codes or console commands to spice up the gameplay to play the games with much more fun.

Stellaris cheat codes and console commands are the unique codes that make your gaming experience much better. You can use these consoles and cheat codes for making changes that you wished to add in your gameplay.

You can even remove the changes that you won’t use in the gameplay. These cheat codes and console gives different effect to your gameplay.

These codes and console provide you with different options for customization which are not available by default. These codes and consoles help you give other effects from merging kingdoms to enabling quicker than light travel speed of light.

These consoles not only help you to attain resource points but also pressurize them to surrender. If you enter into the universe of consoles, then it is challenging to go back.

Using Commands in Stellaris

For using the commands in your game, you have to tap on the ~ key which you can see below the Esc key. Once you press this key in the game console will unlock then put the commands in the dialogue box and tap on the “Enter” button to execute them.

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Here in this article, we provide you with the list of Stellaris cheat codes categorized as per their types. So let’s take a look.

List of All Stellaris Cheat Codes categorized as their types

 Stellaris Rare Crystals Cheat

Cheat CodeEffect
rare_crystals [amount]Gives rare crystals [your entered amount]

Stellaris War Exhaustion Cheat

Cheat CodesEffect
war_on_player(empire id)Design the empire with unique identification & announce the war on your present kingdom.
Warexhaustion(Amount)It helps to add the specified amount of war exhaustion to the entire empire’s active wars.
War(declarer empire id)(subject empire id)(war goal id)Make a stated empire declare war on another mentioned empire along with your choice of war target.

Stellaris Resources Cheats

Cheat CodesEffect
Resource(resource id)(amount)Deposit your game account with the specified amount of resource points.
resourcesIt prints the resource statistics to the console.
max_resourcesThis will give you a maximum amount f all resources in resource storage.
planet_resources (resource id) (amount)Add the specified amount of the mentioned resources to the planet that you have currently selected.
terraforming_resources (amount)Add up the mentioned amount of terraforming resources to the planet you presently have chosen.

Stellaris Console Commands

Command NamesEffect
3dstatsOn and off the 3dstats features.
achievement_statusIt prints the current achievements of yours to the console.
activate_all_traditionsEnables perks for all the traditions.
activate_ascension_perk (ascension perk id)Activates the stated ascension perk.
activate_tradition (tradition id)Activates the mentioned tradition.
add_anomaly (anomaly category)It adds the aberration category for the planet that you have chosen in your gameplay.
add_ethic_pop (population id) (ethic id)It adds the stated ethics to the mentioned population.
add_pops (species id) (planet id)Inhabit the entire planet with all the species.
add_ship (ship name)This command helps to generate the fleet of the stated ship.
add_trait_leader (leader id) (trait id)It adds the specified trait to the leader with the specified id. Use ‘debugtooltip’ to search the leader id.
add_trait_species (species id) (trait id)It helps to add the mentioned trait to the species with the specified id.
advanced_galaxyThe command causes each default empire to get colonies, technologies and fleets.
AiEnable and disable AI.
ai_anomaliesEnables & disables (toggles) AI-only anomalies for the human empire.
AlienfxIf you have an alien case, then this command helps you attempt to integrate with AlienFX (changes lights of the computer)
ambient_object (object id)Spawn an ambient object, relative to the specified ID.
AttackallfleetsThis command targets every fleet that is not under your control and makes all the fleet under your control.
audio.playeffect (effect name)It plays the specified sound effect in your gameplay.
audio.setactivegroup (group name)Permits you to set your active audio group.
berserk_aiThis set all AI aggression to 10.
blend_post_effect (setting) (time) (mode)Blend into a new post effect setting, relative to the specified type, transition duration and mode.
BordersThis command figures out the map borders and prints it on your console.
Cash (amount)Adds the stated amount of energy credit to your energy credit amount.
casusbelli (casus belli id) (empire id)Initiates the casus belli with the mentioned ID against the specified empire.
clear_debug_linesGets rid of any ‘debug lines’ from your game screen.
clear_debug_stringsRemoves any debug strings.
CollisionEnables and disables the display of collision boxes for the entities in the game.
colonize (population id)Colonize the planet you presently have chosen with the population of specified id.
Communications (empire id)If executed with an argument (an empire id), this will toggle communication on or off with the mentioned empire. If executed without an argument (‘communications’ on its own), this command will toggles communications on or off with all the empires in the game.
contactIt enables contact with all current empires in the game.
control (planet id)Permits you to quickly occupy the planet with the mentioned id.
copy_pop (population id)Whichever planet you have presently chosen this command copy the population with the specified id into that planet.
crashThis command will crash your game if you enter it into the console.
create_navy (percentage)This will generate the naval fleet with up to 100% of naval capacity (‘create_navy 0.5’ for 100). The designs used are all of your latest.
create_megastructure (megastructure id)It generates the megastructure for the specified id.
damageThe ship you have chosen to take the stated amount of damage.
debug_achievementsIf you have any currently acquired achievements, then this command will erase all those achievements.
debug_achievements_clearDebug the achievements.
nomenThis will cause all AI controlled empires to never ever agree on any proposals or deals.
YesmenThis command causes all AI-controlled empires always (regardless prerequisite) agree on deals and proposals.
debuglinesEnables or disables debug lines.
debugtexture (texture name) (transparency) (alpha channel)Debug textures- see argument information for further assistance.
debugtooltipEnable and disable debug tooltips.
democratic_electionIt starts the democratic election.
DepositsIt prints the deposit statistics to the console.
effectImplement the specified effect script.
electionThis command starts the next ruler elections forcefully.
engineering (amount)Specified engineering points will be added to your current amount.
errorThis will print the errors to the game log & console.
event (event id) (empire id)This command will start the specified event in the specified empire.
eventscopesPrints the scope trees of the events that are present to the console window.
eventstatsCurrently running event statistics will be printed to the console window.
factions.showallfactionsThis command will print the currently available factions with statistics for each.
factions.showattractionIt prints all the list of factions along with their attraction levels.
factions.spawnallThis command will spawn all the factions in the game, but this command will only work if you have passed ten years in the game.
fast_forward (days)Skip forwards the mentioned amount of days in the game.
filewatcherEnable & disable filewatcher
finish_researchThis command finishes the research.
finish_special_projectsThis command completes all the special projects.
food (amount)It adds the mentioned amount of food to your present amount.
force_integrate (empire id)It causes the empire with mentioned ID to combine into your kingdom.
free_governmentThis command enables and disables the time limit that protects you from changing too soon after another.
free_policiesEnables or disables your potential to make policy changes without restrictions.
ftlEnables or disables quicker than light travel.
fullscreenThis command helps you to enable or disable the fullscreen mode.
game_over (victory type)This command will end the game forcefully either with domination (0), federation (1) or conquest (2).
gfxculture (culture id)This command changes the graphical culture of your kingdom.
goto (x) (y)This command moves your camera with mentioned coordinates.
grow_pops (growth rate)This command will boost up the growth of the planet’s population.
guiboundsThis command displays the bounds around GUI elements presently on the game screen.
hdrFor high-dynamic-range, this command enables or disables the graphic settings.
help (command)It prints the list of all the commands in the game.
hsvIt converts HSV to RGB.
human_aiThis command enables or disables the AI for humans.
influence (amount)It deposits the mentioned amount of influence points.
infoThis command will enable or disables the debug information.
instant_buildThis command will quickly complete the building.
intel (low/high)Intel level of space that you presently have can be changed by this command. O for low and 1 for high.
invincibleThis command makes all ship invincible.
kill_country (empire id)It would kill your present kingdom if you did not specify the empire id.
kill_pop (population id)This command will kill the population with the mentioned id.
kill_ruler (population)This command will kill the ruler of the specified id.
lockcameraThis command will enable or disables the locking of the camera.
map_namesPrints the entire list of all map names.
mature_galaxySkips forward 100 yrs, replicating a ‘mature galaxy’.
Memtest (iteration count)This advance debug command can be used to test for memory leaks.
messagePrint the list of entire message types.
minerals (amount)This will add the mentioned amount of minerals to your mineral storage.
noguiEnables or disables the GUI.
nomouseEnable or disables the scroll wheel.
observeThis command activates the observer mode. Make use of ‘play00’ to exit from this mode.
overnight (ticks to skip)This command will set your gameplay in ‘overnight session’ mode.
own (planet id)You can claim the planet of mentioned id with this command for your present kingdom. (this command may also work for colonies, fleets, starbases, etc.).
particleEnable or disables particle debug information.
particle_editorIt opens the particle editor window.
path (start index) (end index)This command will find the paths between the stars.
peace_on_player (empire id)This command forces the mentioned empire to give peace to you.
physics (amount)Your account will be deposited with the specified amount of physics points.
planet_class (planet class)This will change the class of your planet that you have presently chosen to the mentioned planet class.
planet_happiness (amount)This command adds the mentioned amount of happiness to the planet that you have presently chosen.
planet_size (tile amount) (planet id)Changes the size of the planet with the mentioned id. The largest size is 25.
planetsPrints the list of entire planet classes & the amount of them in the current game.
play (empire id)Switch to another kingdom.
populate (empire id)Populate all the slots of the planet that you have presently chosen in your gameplay.
productionThis command prints the debug information about production.
random_rulerThis command replaces the ruler of your current kingdom with the random ruler.
recalc_fleet_presenceThis command is the debug tool when you execute this command; it will recalculate the fleet presence cache.
regenerate_border_colorsThis command will change the colors of the borders of the kingdom that shares same color.
Reload (file)This command reloads all of the assets the game recently has loaded.
reload_galaxyIt starts the new game.
reload_graphical_mapThis command reloads the GUI map.
Reloadfx (map / .fx file)This command reloads the game’s shaders.
remove_ethic_pop (population id) (ethic id)It deletes the specified ethic from the population with the mentioned id.
remove_notificationThis command will remove all the notifications currently present on the screen.
remove_trait_leader (leader id) (trait id)Deletes the trait with the specified id from the leader with the specified id.
remove_trait_species (species id) (trait id)This command removes the trait with the specified ID from the species with the specified ID.
rendertypeIt prints the current rendering system that is being used to the console.
research_all_technologies (creature / crisis) (repeatable)If no arguments are specified then this command research all non-repeatable technologies.
research_technology (tech id)This command research the type of technology of the specifies ID.
reverse_diplo (diplomatic action id) (empire id)This command sends the specified diplomatic action from the specified empire to you are presently playing as.
run (file name)Run a list of commands in .txt file that is within the root game dictionary.
scalingEnables or disables the scaling of models.
skills (amount)This will add on the specified amount of levels to every skill.
smoothEnables or disables Stellaris graphical frame smoothing feature.
society (amount)Deposit with a specified amount of society research points.
Spawnentity (entity id)Spawn the entity with the specified ID at the present location of cursor/mouse in the game.
srgbEnables or disables SRGB color.
surveyThis command will provide one science strip.
switchlanguage (language name)Switch to the specified language/ localization type.
techupdateThis command will refresh the technology tree.
techweights (tech area)Prints the weights for the specified technology tree.
test_achievement (achievement id)This is the debug tool. It will test the trigger of the achievement with the specified ID.
threading.taskthreadscountPrints the amount of threads that the game is using presently.
ticks_per_turn (tick amount)This command will adjust the amount of ticks per turn in the game. This can be used to speed up the game.
timePrints the current time of your computer and not the game.
trigger (script name)Execute the test script with the specified name.
trigger_docsPrints the details regarding the trigger.
trigger_fileThis is an advanced debug command. It will test the specified trigger script file.
unlock_edictsUnlock all the edicts of the game for application to either a planet or your entire empire.
unity (amount)Add up the mentioned amount of unity.
versionThis command copies the current version of the game that you are running to your clipboard.
volume (volume)This command set up your game volume to the specified delta value.
window (open / close) (gui name)Opens or closes the mentioned GUI.
wireframeEnables or disables wireframe.
draw.asteroids
Syntax:- tweakergui draw.asteroids
Enables or disables the rendering of asteroid belts.
draw.background
Syntax:- tweakergui draw.background
Enables or disables the background of the game.
draw.borders
Syntax:- tweakergui draw.borders
Enables or disables the rendering of borders.
draw.center
Syntax: - tweakergui draw.center
Enables or disables the flow in the center of the galaxy.
draw.clusters
Syntax: - tweakergui draw.clusters
Enables or disables the drawing of cluster.
draw.combatdebuglines
Syntax: - tweakergui draw.combatdebuglines
Enables or disables the target line that is drawn between ship and target it is currently attacking.
draw.dust
Syntax: - tweakergui draw.dust
Enables or disables galaxy dust visibility.
draw.hyperlanes
Syntax: - tweakergui draw.hyperlanes
Enables or disables hyperlanes visibility
draw.names
Syntax: - tweakergui draw.names
Enables or disables the display of names for things like kingdom and galaxies in the map.
draw.navigationarrows
Syntax: - tweakergui draw.navigationarrows
Enables or disables the navigation arrows that show in-game.
draw.nebula
Syntax: - tweakergui draw.nebula
Enables or disables the visibility of nebulas.
draw.neighbors
Syntax: - tweakergui draw.neighbors
Enables or disables the visibility of the lines that connect a system to its neighbors.
draw.objects
Syntax: - tweakergui draw.objects
Enables or disables the visibility of the objects on the screen like stars, ships, stations and planets.
draw.pathtosystem
Syntax: - tweakergui draw.pathtosystem
Enables or disables the path to system feature.
draw.sensor
Syntax: - tweakergui draw.sensor
Enables and disables the visibility of ships and owned system sensor ranges.
draw.shipintersection
Syntax: - tweakergui draw. shipintersection
This will enables and disables the display of the ship intersection.
draw.stars
Syntax: - tweakergui draw.stars
Shows and hides stars and black holes.
draw.systeminit
Syntax: - tweakergui draw.systeminit
Enables and disables visibility & a systems initialization template.
draw.systemlines
Syntax: - tweakergui draw.systemlines
Shows and hides planetary orbits, warp bounds and outer bounds.
draw.tigrid
Syntax: - tweakergui draw.tigrid
Shows and hides the galaxy map grid.
draw.trails
Syntax: - tweakergui draw.trails
Ship trail visibility can be shown and hide by this command.
draw.weaponlocators
Syntax: - tweakergui draw.weaponlocators
You can show and hide the weapon locators by using this command.
enable.ai
Syntax: - tweakergui enable.ai
Enables and disables AI.
enable.asserts
Syntax: - tweakergui enable.asserts
Enable of disables the asserts.
enable.framesmoothing
Syntax: - tweakergui enable.framesmoothing
Enable and disable the frame smoothing.
endscreen
Syntax: - tweakergui endscreen
Opens the end-game screen.
entity.names
Syntax: - tweakergui entity.names
Enable and disables the entity names showing.
entity.recursiveboundingvolumes
Syntax: - tweakergui entity.recursiveboundingvolumes
Enable and disables the recusive bounding volumes.
gui.wireframe
Syntax: - tweakergui gui.wireframe
Enables and disables the GUI’s wireframe.
instant_colony
Syntax: - tweakergui instant_colony
Enables and disables the wait time it takes for colony ship to settle.
instant_move
Syntax: - tweakergui instant_move
Enables or disables the travel time it takes for ship to move.
maxfps
Syntax: - tweakergui maxfps (fps cap)
It will set the FPS limit for your clients. If executed without arguments, this will remove the FPS limit.
mesh.miplevels
Syntax: - tweakergui mesh.miplevels
Prints a list of entire texture mipmap levels.
mesh.names
Syntax: - tweakergui mesh.names
Prints the list of loaded texture.
mesh.texturenames
Syntax: - tweakergui mesh.texturenames
Print the list of all texture locations on your filesystem.
mesh.wireframe
Syntax: - tweakergui mesh.wireframe
Shows and hides the wireframe visibility of models.
music.fade
Syntax: - tweakergui music.fade
This song fades the currently playing music track into the next.
music.next
Syntax: - tweakergui music.next
This command will play the nest song in queue.
normals
Syntax: - tweakergui normals
This command shows the normalization points for nodes.
pathfindcache
Syntax: - tweakergui pathfindcache
Clears the pathfinding cache. (free up the storage)
popfactionlogs
Syntax: - tweakergui popfactionlogs
Logs of population and factions will be printed by using this command.
portraits
Syntax: - tweakergui portraits
This is the debug command, used when portrait modding.
portraits.poplevel
Syntax: - tweakergui portraits.poplevel
It will be used at the time of portrait modding.
terraincognita
Syntax: - tweakergui terraincognita
This command will disclose entire space that is presently uncharted.

How Do You Cheat On Stellaris?

Press the TILDE, i.e. ~ button exactly above the TAB key of your computer keyboard. You can see the cheat console menu on your game screen. Type the code and tap the Enter button to see the effect. Now you can enjoy the special effects to spice up your game.

How Do I Get More Envoys Stellaris?

The game allows you to change your civics for 250 influence every 20 yrs. You can receive more civics by doing research on the galactic administration technology. You can get envoys only by receiving the civics in Stellaris. However, you can get more envoys if your governing ethics are xenophilic.

How Do You Increase Diplomatic Weight in Stellaris?

Increase the fleet power, population, technology and economy to increase the diplomatic weight in Stellaris. Diplomatic weight is the sum of the aspects mentioned above. Population happiness also plays a vital role in gaining diplomatic weight.

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Walter Meeler

Hello, I am Walter Admin and Editing Author at situationistapp.com, We post latest contents about video games, best of all things and how to guides at situationistapp.com

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